I made a GAME in under 6 Hours! (Experience is SPEED!) - zenkogames.com

I made a GAME in under 6 Hours! (Experience is SPEED!)

Code Monkey
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Here’s how I made a complete Match 3 Game in under 6 hours!
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πŸ‘ Learn to make awesome games step-by-step from start to finish.

🌍 Interesting Game Dev Videos

Grid System in Unity! (Heatmap, Pathfinding, Build Area)

Powerful Generics Added! (Grid System in Unity)

Make your Games Designer Friendly (Scriptable Objects)

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I’ve been developing games for several years with 7 published games on Steam and now I’m sharing my knowledge to help you on your own game development journey.

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  1. Sir do you make more turorials on unity bolt scripting and also how to create 2D character and animate it .

  2. You have done an insane amount of work in 3 hours!!!!πŸ‘πŸΌπŸ‘πŸΌ

  3. I liked the video. Its nice to see the full start to finish. Without sitting through step by step code. Even though that is helpful sometimes

  4. Could you make a udemy series for this one just like builder defender game. Wanted to learn the knowledge

  5. Sir pls make these kind of videos more

  6. I appreciate your efforts for this video, but can you please focus more on visual scripting, please? besides we are still waiting for the course you have shown us, thanks for all the tutorials and videos πŸ˜ƒπŸ‘πŸ‘

  7. This format is great as we get to see the whole process and understand how it work. Also do a game jam and make video of that too.

  8. it is really inspiring to see how someone creates games in a short amount of time!

    you should definetely make more of those!

  9. https://www.youtube.com/watch?v=OmMlaasm8wk
    hey bro can explain how this thing we can achieve in unity
    sound effect as per our around environment
    If we are in room thn our gun sounds will be different nd if we are outside so our gun sounds will be different

  10. I would prefer the tutorials or even a full devstream.

  11. man up from 200 code how i do 68 and i think i am pro

  12. Amazing, shows how much having experience levels up your programming skill.

  13. Hey can i use your codemonkey utilities package in my commercial game or is there any royalty fee

  14. Great Video! With really nice insights and examples of a great dev work flow.

  15. Can someone help me with utils? i downloaded them on website but i cant set up them

  16. pls help me installing CodeMonkey utils i cant use it

  17. I have downloaded your project and when I run it all sprites are magenta because their materials are missing. Maybe you are using a non standard material and it is not included in the unity package? I solved the problem assigning Sprites-Default material to the gem sprites. I'm using Unity 2020.1.14f1.

  18. The source code for this, has a lot of broken scripts and missing textures.

  19. Hello codemonkey can you make a tutorial on Admobs with unity and a series of videos telling us how to make a 2d shooting game (:

  20. Such Videos are more helpful than others,Please let them keep coming.

  21. This is pretty cool! Are you planning to use New Input system? I noticed that this and utils use the "old" one. I was able to modify your grid tutorial to use new input system! Now I'm learning how to use Unity Events instead of messages.
    Would you recommend unity events (they look easy, just process the ctx in the method) or is better to learn about C# events first?

  22. I would be interested in a detailed tutorial start to finish. (including the bot. And maybe have the bot create after a specific crime a graph. Informing you about the results.or something wacky like that. )

  23. I love your content, it's helped me understand some of my college courses more than textbooks ever could. I tried going after the project files on the website but getting an error in downloading them. Help please?

  24. Can you make a tutorial on how u make game assets?

  25. Hi loved the vid I am a beginner I had a question where should I modify the code to add a turn based system!

  26. I'll never understand how you guys can program so darn well. XD I understand the basics where I've made extremely simple side scrolling games with some blocks. I even tried making a game with some survival mechanics like hunger, thirst, and figured out how to incorporate poison. That one took me 30 days and took me 2 days to learn how to turn killed enemies invisible so they could drop food. XD Now I know there is a thing called SetActive which would have made that a whole lot easier. lol. It's hard when you don't know what you don't know – you know?

  27. at 6:35 – I see only one match can be evaluated and removed at a time, even though there are a few 3+ matched gems around the grid. I think whole grid should be evaluated and matched gems should be removed all at once, per each match step in a sequence.

  28. Why is your discord channel inactive & why is there no activity in it?
    Also can you provide a link to your video tutorials on youtube ( you say you have 300 or so)?
    Also when I downloaded your project & tried it out, I couldn't figure out how to edit it because it did not show up in the scene view…& when I played it, it was all pink.
    How do you edit this if you can't see it in the scene view?

  29. yes would love to see more content like this

  30. Class "UnityEngine.Grid" does not have type parameters. Please help

  31. Can you explain or make a video of flood fill algorithm in this project or in any other project ?

  32. This has been great and very helpful! I am having a challenge I'm hoping you might be able to point me into the right direction to solve. This works great in a scene of its own, but I would like to have this appear in a UI canvas over my game world. I cannot seem to figure out how to instantiate a grid/match3 board in a location based on where my camera is at a given time. I've been able to change the location of the background tiles, to an extent, but the gems themselves always seem to be based on worldposition 0, 0.

  33. I can't figure out where GemGrid came from

  34. Many thanks for both the video and the code. Truly amazing!
    Although, I'm having a bit of trouble reading the code and learning what each Class/Function/Parameter does as it's not well commented.

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